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		<title>Zombiepedia  - Recent changes [en]</title>
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			<title>Schools</title>
			<link>http://zombie.wikia.com/index.php?title=Schools&amp;diff=7714&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:49, December 14, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As little experience is present for a zombie attack on a School, only an assumption can be made about their practical use as a base in an Outbreak. Generally speaking, if you have nowhere to go and are in a major city, go to a school. Most public schools have heavy, steel doors which are preceded by a large flight of stairs, easily barricade-able. They are also accompanied by steel grates over the windows on the lower floors, also made better by the large amount of food in the Cafeteria and possibly even medical supplies available from a medical room or Nurse's office, accompanied by a large amount of space which can be used to create gardens on the roof, or allowing for the use of class-rooms as mini-bases in the event of a breach. Schools on the &quot;bad side of town&quot; are going to have barred windows and are more preferable. Increasingly, schools are looking more and more like prisons, with unattractive fencing and steel gates popping up in more and more schools around the U.S. This may be an unwelcome sign of the times, but this makes Schools an increasingly better option as a zombie survival base.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As little experience is present for a zombie attack on a School, only an assumption can be made about their practical use as a base in an Outbreak. Generally speaking, if you have nowhere to go and are in a major city, go to a school. Most public schools have heavy, steel doors which are preceded by a large flight of stairs, easily barricade-able. They are also accompanied by steel grates over the windows on the lower floors, also made better by the large amount of food in the Cafeteria and possibly even medical supplies available from a medical room or Nurse's office, accompanied by a large amount of space which can be used to create gardens on the roof, or allowing for the use of class-rooms as mini-bases in the event of a breach. Schools on the &quot;bad side of town&quot; are going to have barred windows and are more preferable. Increasingly, schools are looking more and more like prisons, with unattractive fencing and steel gates popping up in more and more schools around the U.S. This may be an unwelcome sign of the times, but this makes Schools an increasingly better option as a zombie survival base.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Also, schools have virtualy unlimited stores of melee weapons- Scissors, Baseball Bats, and others- plenty of barricade supplies (desks, chairs, doors lockable from both sides), and transportation- If a zombie apocolypse happens around drop-off, there could be literally tons of vehicles out there.&amp;amp;nbsp; &lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Even a school jungle gym could be used as a last stand- metal and hard plastic, high up, multiple levels, but not very good defense.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:The Zombie Survival Guide]]&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Mon, 14 Dec 2009 21:49:42 GMT</pubDate>			<dc:creator>65.93.29.233</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Schools</comments>		</item>
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			<title>Terrain in Undead Warfare</title>
			<link>http://zombie.wikia.com/index.php?title=Terrain_in_Undead_Warfare&amp;diff=7713&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Tundra:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:29, December 14, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tundra===&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Tundra===&lt;/div&gt;&lt;/td&gt;
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If you can survive here, then by all meansome here, but be careful when the ice melts you are stranded.in the winter the temperature will stop zombies dead in thier tracks.(No pun intended) But at these times a zombie is the least of your problems.Freezing temps will make near impossible to grow your own food,go outside very much, or do anything. &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;tundra &lt;/span&gt;is not recomended in a survival situation of this type.
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If you can survive here, then by all meansome here, but be careful when the ice melts you are stranded.in the winter the temperature will stop zombies dead in thier tracks.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp; &lt;/span&gt;(No pun intended) But at these times a zombie is the least of your problems.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp; &lt;/span&gt;Freezing temps will make near impossible to grow your own food, go outside very much, or do anything.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp; Tundra &lt;/span&gt;is not recomended in a survival situation of this type.
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Swamps===&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Mon, 14 Dec 2009 21:29:16 GMT</pubDate>			<dc:creator>65.93.29.233</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Terrain_in_Undead_Warfare</comments>		</item>
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			<title>User talk:65.93.29.233</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:65.93.29.233&amp;diff=7712&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:Prisons]] page.&lt;br /&gt;
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Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 21:24, 2009 December 14&lt;/div&gt;</description>
			<pubDate>Mon, 14 Dec 2009 21:24:14 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:65.93.29.233</comments>		</item>
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			<title>Prisons</title>
			<link>http://zombie.wikia.com/index.php?title=Prisons&amp;diff=7711&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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Prisons are an ideal place to hide if you can keep it functioning. Those who are holding off in a prison should try to check it for places where prisoners could have made holes or other things in order to escape the prison in the past. As they can provide unseen entrances for the undead or infected.
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Prisons are an ideal place to hide if you can keep it functioning. Those who are holding off in a prison should try to check it for places where prisoners could have made holes or other things in order to escape the prison in the past. As they can provide unseen entrances for the undead or infected&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;amp;nbsp; On the flip side, if it opens up into a sealed off area, you can escape into areas Zomibies are to unintelligent to find&lt;/span&gt;.
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			<pubDate>Mon, 14 Dec 2009 21:24:11 GMT</pubDate>			<dc:creator>65.93.29.233</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Prisons</comments>		</item>
		<item>
			<title>User talk:Vaba300</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:Vaba300&amp;diff=7710&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia! Thanks for your edit to the [[:Armour]] page.&lt;br /&gt;
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Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 15:48, 2009 December 14&lt;/div&gt;</description>
			<pubDate>Mon, 14 Dec 2009 15:48:07 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:Vaba300</comments>		</item>
		<item>
			<title>User:Vaba300</title>
			<link>http://zombie.wikia.com/index.php?title=User:Vaba300&amp;diff=7709&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Placeholder|thumb|300px]]&lt;br /&gt;
==About me==&lt;br /&gt;
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''This is your user page. Please edit this page to tell the community about yourself!''&lt;br /&gt;
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* Add links to your favorite pages on the wiki here!&lt;br /&gt;
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			<pubDate>Mon, 14 Dec 2009 15:48:05 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:Vaba300</comments>		</item>
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			<title>Armour</title>
			<link>http://zombie.wikia.com/index.php?title=Armour&amp;diff=7708&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Powered Armor:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, powered armor is not without it's major flaws. The powered armor may have a limited amount of power, connected to a battery, or must be tethered to an external power source (a vehicle or a generator). Another issue is that if the power lines are severed or the hydraulic or pneumatic actuators that power motion are damaged--the suit not only becomes useless, but the wearer might become trapped. However, the biggest issue is that a mass-produced, reliable in-the-field version of this technology will not be available until 2015-2020, at least. At time of writing, the only systems available are prototypes, the most rigorous of conditions they have ever been in contained within a laboratory.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;However, powered armor is not without it's major flaws. The powered armor may have a limited amount of power, connected to a battery, or must be tethered to an external power source (a vehicle or a generator). Another issue is that if the power lines are severed or the hydraulic or pneumatic actuators that power motion are damaged--the suit not only becomes useless, but the wearer might become trapped. However, the biggest issue is that a mass-produced, reliable in-the-field version of this technology will not be available until 2015-2020, at least. At time of writing, the only systems available are prototypes, the most rigorous of conditions they have ever been in contained within a laboratory.&lt;/div&gt;&lt;/td&gt;
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These Flaws however have a less than .001 chance of happening seeing as powered &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;arnor &lt;/span&gt;will be for military use and thus would have had to pass rigorous tests to even see action, and the fact that it's meant to take on bullets and rockets an thus most likely will have a internal power source and a nearly indestructable outside I.E. any thing short of being ran over or a lightning bolt wont stop you.
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These Flaws however have a less than .001 chance of happening seeing as powered &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;armor &lt;/span&gt;will be for military use and thus would have had to pass rigorous tests to even see action, and the fact that it's meant to take on bullets and rockets an thus most likely will have a internal power source and a nearly indestructable outside I.E. any thing short of being ran over or a lightning bolt wont stop you.
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			<pubDate>Mon, 14 Dec 2009 15:47:40 GMT</pubDate>			<dc:creator>Vaba300</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Armour</comments>		</item>
		<item>
			<title>Armour</title>
			<link>http://zombie.wikia.com/index.php?title=Armour&amp;diff=7707&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Riot gear:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:16, December 14, 2009&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;====Trench coats====&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;====Trench coats====&lt;/div&gt;&lt;/td&gt;
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It's been argued as to whether or not a trench coat provides suitable zombie protection. Supporters point to the fact that items can be carried within the coat, and that it protects the wearer from getting wet when sitting down. Its detractors point out that a zombie can grab hold of the loose bottom part of the coat. Take both arguments as you will. If you do use a trench coat, however, make sure it's made from a tough canvas, and is not a &quot;fashion&quot; trench coat made from soft leather or similar materials. Also, make sure to keep the coat tightly closed so that a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Moose &lt;/span&gt;will have a harder time grabbing it (this applies to all jackets, by the way).
  &lt;/div&gt;&lt;/td&gt;
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It's been argued as to whether or not a trench coat provides suitable zombie protection. Supporters point to the fact that items can be carried within the coat, and that it protects the wearer from getting wet when sitting down. Its detractors point out that a zombie can grab hold of the loose bottom part of the coat. Take both arguments as you will. If you do use a trench coat, however, make sure it's made from a tough canvas, and is not a &quot;fashion&quot; trench coat made from soft leather or similar materials. Also, make sure to keep the coat tightly closed so that a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Zombie &lt;/span&gt;will have a harder time grabbing it (this applies to all jackets, by the way).
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Pants===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Pants===&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Riot gear ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Riot gear ===&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
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The Riot Gear of most police and military agencies consists of heavy kevlar armor vests and coverings and helmets with clear highly durable visors. Riot Gear is arguably the best anti-zombie armor you can find. Unlike a simple vest, the kevlar covers the whole body and it's durable nature makes it difficult to bite through. The helmet is tough enough to withstand rocks and bottles and the visor makes it difficult for a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Moose &lt;/span&gt;to scratch at your face. However, the major disadvantages of riot gear are the extra weight and bulk, making it difficult to maneuver in tight quarters or to move rapidly. It is also somewhat uncommon to find, as they are usually either in police inventories or on the bodies of dead riot police, who are likely surrounded by--or are--zombie.
  &lt;/div&gt;&lt;/td&gt;
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The Riot Gear of most police and military agencies consists of heavy kevlar armor vests and coverings and helmets with clear highly durable visors. Riot Gear is arguably the best anti-zombie armor you can find. Unlike a simple vest, the kevlar covers the whole body and it's durable nature makes it difficult to bite through. The helmet is tough enough to withstand rocks and bottles and the visor makes it difficult for a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;zombie &lt;/span&gt;to scratch at your face. However, the major disadvantages of riot gear are the extra weight and bulk, making it difficult to maneuver in tight quarters or to move rapidly. It is also somewhat uncommon to find, as they are usually either in police inventories or on the bodies of dead riot police, who are likely surrounded by--or are--zombie.
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Other clothing and armor==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Other clothing and armor==&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Mon, 14 Dec 2009 03:16:28 GMT</pubDate>			<dc:creator>70.190.187.215</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Armour</comments>		</item>
		<item>
			<title>User talk:70.190.187.215</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:70.190.187.215&amp;diff=7705&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:Weapons]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
&lt;br /&gt;
Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 02:56, 2009 December 14&lt;/div&gt;</description>
			<pubDate>Mon, 14 Dec 2009 02:56:29 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:70.190.187.215</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://zombie.wikia.com/index.php?title=Weapons&amp;diff=7704&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Random Items:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:55, December 14, 2009&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Crowbars'''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Crowbars'''&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:Crowbar-angle.jpg|thumb|A basic crowbar|290px]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Image:Crowbar-angle.jpg|thumb|A basic crowbar|290px]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Pipes'''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Pipes'''&lt;/div&gt;&lt;/td&gt;
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Pipes are generally to be found anywhere there is plumbing, which is basically anywhere a human would inhabit. There are several varieties of piping coming in a variety of different materials. These include lead, copper, iron, steel and PVC plastic. Ideally, the best piping to use as a weapon would be any pipe with a heavy weight. Steel and lead pipes would be best suited for the task of bashing heads, although, like bats, they still require a great deal of upper body strength. Iron pipes are somewhat rare these days, and copper pipes are typically not very thick. PVC piping should be ignored altogether. While durable and light to carry around, the PVC piping would probably do little more to a human target than inflict a headache or a broken nose, which is useless in the face of the unfeeling undead&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. (Actually&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;if you think about &lt;/span&gt;it&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/span&gt;a PVC pipe &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;with a jagged end would &lt;/span&gt;be &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;good for jamming through &lt;/span&gt;a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;zombie's head. Just watch out for drainage&lt;/span&gt;.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/span&gt;
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Pipes are generally to be found anywhere there is plumbing, which is basically anywhere a human would inhabit. There are several varieties of piping coming in a variety of different materials. These include lead, copper, iron, steel and PVC plastic. Ideally, the best piping to use as a weapon would be any pipe with a heavy weight. Steel and lead pipes would be best suited for the task of bashing heads, although, like bats, they still require a great deal of upper body strength. Iron pipes are somewhat rare these days, and copper pipes are typically not very thick. PVC piping should be ignored altogether. While durable and light to carry around, the PVC piping would probably do little more to a human target than inflict a headache or a broken nose, which is useless in the face of the unfeeling undead&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;; however&lt;/span&gt;, it &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;has been proposed that breaking and sharpening &lt;/span&gt;a PVC pipe &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;may increase its usefulness. It could then &lt;/span&gt;be &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;considered &lt;/span&gt;a &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;spear; however it should be discarded in favor of other sharp weapons, if only because plastic suffers from being much weaker than metal&lt;/span&gt;.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp; &lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Carpenter's hammers'''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*'''Carpenter's hammers'''&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</description>
			<pubDate>Mon, 14 Dec 2009 02:55:31 GMT</pubDate>			<dc:creator>70.190.187.215</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Weapons</comments>		</item>
		<item>
			<title>User talk:71.238.72.20</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:71.238.72.20&amp;diff=7703&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:Types of Zombies]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
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Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 01:14, 2009 December 13&lt;/div&gt;</description>
			<pubDate>Sun, 13 Dec 2009 01:14:22 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:71.238.72.20</comments>		</item>
		<item>
			<title>Types of Zombies</title>
			<link>http://zombie.wikia.com/index.php?title=Types_of_Zombies&amp;diff=7702&amp;oldid=prev</link>
			<description>&lt;p&gt;Replaced content with &amp;#39;   Analaysis of Zombie types&amp;#39;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:14, December 13, 2009&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;One of the main things to look out for in zombie invasions, are the two different types of undead.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
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  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When infected with the virus, sometimes the virus will alter parts of the body, such as the brain, arms, and most commonly; the legs.&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;When the infection reaches the brain, after reanimation, this sometimes changes the zombies IQ from &quot;dead zero&quot; to a whomping &quot;120&quot;. When this happens, the zombies become problem solvers when they reach a barricaded area or trapped across a destroyed bridge.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;In barricaded areas, any zombie with a handy tool, such as a hammer, meat cleaver, or happening to be carrying an axe, if you seen the movie Land &lt;/span&gt;of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;the Dead, the alpha zombie would &quot;order&quot; them(a low grunt or growl) to hit a certain area, of where to hit, to allow access to the survivors. You'd be lucky if you left a few days before the zombies came.&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Analaysis &lt;/span&gt;of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Zombie types&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Be careful when around some zombie infested areas, as some of them had become infected track runners.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Just hope that you can keep the same pace as your survivors when running, or the ones chasing after you would catch up. Because the infection altered their legs, the zombies can rech up to speeds of a gold medal track runner. Because of their speed, it'll be more likely for them to jump or climb over fences much more easier. If you have a gun and a perfect aim, take out their legs while they're running to disable them.&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another thing for brainy zombies, make sure your not leaving any loaded guns behind. If a zombie were to find one, and smart enough to handle it(most likely by accidentally pulling the trigger), they would be a much bigger problem.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Keep this in mind when leaving a hideout: Don't leave any loaded guns behind. Doesn't matter if you think it's a crappy gun. DON'T&amp;amp;nbsp;LEAVE&amp;amp;nbsp;ANY&amp;amp;nbsp;BEHIND!!&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</description>
			<pubDate>Sun, 13 Dec 2009 01:14:10 GMT</pubDate>			<dc:creator>71.238.72.20</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Types_of_Zombies</comments>		</item>
		<item>
			<title>Zombie Holocaust</title>
			<link>http://zombie.wikia.com/index.php?title=Zombie_Holocaust&amp;diff=7701&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Creation:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:08, December 13, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Creation==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Creation==&lt;/div&gt;&lt;/td&gt;
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Following the success of Zombie-Flesh Eaters (aka. [[Zombi II]]) in 1979 and Emmanuelle and the last cannibals in 1977 , producer Fabrizio De Angelis came up with the idea of cashing in on the subjects at the same time. By taking the basic plot of [[Zombi II]] and adding elements of cannibal films, Zombie Holocaust - a film about zombies and cannibals clashing on a south-east Asian island - was born.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Following the success of Zombie-Flesh Eaters (aka. [[Zombi II]]) in 1979 and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Joe D'Amatoe's &lt;/span&gt;Emmanuelle and the last cannibals in 1977 , producer Fabrizio De Angelis came up with the idea of cashing in on the subjects at the same time. By taking the basic plot of [[Zombi II]] and adding elements of cannibal films, Zombie Holocaust - a film about zombies and cannibals clashing on a south-east Asian island - was born.
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Story==&lt;/div&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Wikipedia:Ian McCulloch (actor)|Ian McCulloch]] - Dr. Peter Chandler&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Wikipedia:Ian McCulloch (actor)|Ian McCulloch]] - Dr. Peter Chandler&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Alexandra Delli Colli - Lori Ridgeway
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Alexandra &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Cole (&lt;/span&gt;Delli Colli&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/span&gt;- Lori Ridgeway
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Sherry Buchanan - Susan Kelly&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Sherry Buchanan - Susan Kelly&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Peter O'Neal - George Harper&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Peter O'Neal - George Harper&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</description>
			<pubDate>Sun, 13 Dec 2009 01:08:06 GMT</pubDate>			<dc:creator>41.221.29.55</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Zombie_Holocaust</comments>		</item>
		<item>
			<title>User talk:41.221.29.55</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:41.221.29.55&amp;diff=7699&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:Zombie Holocaust]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
&lt;br /&gt;
Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 01:05, 2009 December 13&lt;/div&gt;</description>
			<pubDate>Sun, 13 Dec 2009 01:05:15 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:41.221.29.55</comments>		</item>
		<item>
			<title>Zombie Holocaust</title>
			<link>http://zombie.wikia.com/index.php?title=Zombie_Holocaust&amp;diff=7698&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Creation:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:04, December 13, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Creation==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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Following the success of Zombie-Flesh Eaters (aka. [[Zombi II]]) &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;and [[Wikipedia:Cannibal Holocaust|Cannibal Holocaust]] &lt;/span&gt;in 1979, producer Fabrizio De Angelis came up with the idea of cashing in on the subjects at the same time. By taking the basic plot of [[Zombi II]] and adding elements of cannibal films, Zombie Holocaust - a film about zombies and cannibals clashing on a south-east Asian island - was born.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Following the success of Zombie-Flesh Eaters (aka. [[Zombi II]]) in 1979 &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;and Emmanuelle and the last cannibals in 1977 &lt;/span&gt;, producer Fabrizio De Angelis came up with the idea of cashing in on the subjects at the same time. By taking the basic plot of [[Zombi II]] and adding elements of cannibal films, Zombie Holocaust - a film about zombies and cannibals clashing on a south-east Asian island - was born.
  &lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</description>
			<pubDate>Sun, 13 Dec 2009 01:04:38 GMT</pubDate>			<dc:creator>41.221.29.55</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Zombie_Holocaust</comments>		</item>
		<item>
			<title>User talk:Killkillm</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:Killkillm&amp;diff=7697&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia! Thanks for your edit to the [[:Valve Zombies]] page.&lt;br /&gt;
&lt;br /&gt;
Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 00:47, 2009 December 13&lt;/div&gt;</description>
			<pubDate>Sun, 13 Dec 2009 00:47:06 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:Killkillm</comments>		</item>
		<item>
			<title>User:Killkillm</title>
			<link>http://zombie.wikia.com/index.php?title=User:Killkillm&amp;diff=7696&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Placeholder|thumb|300px]]&lt;br /&gt;
==About me==&lt;br /&gt;
&lt;br /&gt;
''This is your user page. Please edit this page to tell the community about yourself!''&lt;br /&gt;
&lt;br /&gt;
==My favorite pages==&lt;br /&gt;
&lt;br /&gt;
* Add links to your favorite pages on the wiki here!&lt;br /&gt;
* Favorite page #2&lt;br /&gt;
* Favorite page #3&lt;/div&gt;</description>
			<pubDate>Sun, 13 Dec 2009 00:47:04 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:Killkillm</comments>		</item>
		<item>
			<title>Valve Zombies</title>
			<link>http://zombie.wikia.com/index.php?title=Valve_Zombies&amp;diff=7695&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:46, December 13, 2009&lt;/td&gt;
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The infected are people Infected with a contagious disease known as the Infection in the game Left 4 Dead and its sequel, Left 4 Dead 2, designed by Valve. They aren't the classic undead zombies (in fact technically they are still alive), but are still dangerous for both the Infected itself and the non-Infected. The Infection is able to penetrate through even fire-proof Hazmat suits.
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The infected are people Infected with a contagious disease known as the Infection in the game Left 4 Dead and its sequel, Left 4 Dead 2, designed by Valve. They aren't the classic undead zombies (in fact technically they are still alive), but are still dangerous for both the Infected itself and the non-Infected. The Infection is able to penetrate through even fire-proof Hazmat suits&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;.In some poster warnings its refered to as Green Flue&lt;/span&gt;.
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=Disease=&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=Disease=&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Sun, 13 Dec 2009 00:46:16 GMT</pubDate>			<dc:creator>Killkillm</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Valve_Zombies</comments>		</item>
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			<title>User talk:67.182.12.92</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:67.182.12.92&amp;diff=7694&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:Armour]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
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Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 21:28, 2009 December 12&lt;/div&gt;</description>
			<pubDate>Sat, 12 Dec 2009 21:28:25 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:67.182.12.92</comments>		</item>
		<item>
			<title>Armour</title>
			<link>http://zombie.wikia.com/index.php?title=Armour&amp;diff=7693&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;MOLLE vests and Plate Carriers:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:28, December 12, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== MOLLE vests and Plate Carriers ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== MOLLE vests and Plate Carriers ===&lt;/div&gt;&lt;/td&gt;
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MOLLE vests and Plate Carriers are standard issue for any US soldier. They come in many forms and in many different camoflage patterns. Plate Carriers are not only good protection from zombies, but also serve an additional purpose, as they are modular and can be adapted for many different purposes. An ideal Plate Carrier would have atleast 4 dual mag pouches for AR15/AKM magazines as well as 2 dual mag pouches for SMG/Pistol Mags. Other good pouches would be a 2-way radio pouch as well as a Med Kit pouch. Other pouches can be added to store Misc. items that survivors may find usefull. As for protection, the most plate carriers protect the center mass of a person and some also have a groin cover which protects the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;... &lt;/span&gt;and shoulder flaps as well as a thick polymer neck collar that protects the neck from zombies scratching or biting that area. To protect against the blunt force trauma that larger rounds produce on impact, inserts for Ceramic or Fiberglass tiles are built in; these tiles are designed to take most of the trauma and even add more ballistic resistance considering that a solid surface is more likely to survive impact then a soft flexible surface. When combined with a Police or Military PASGT helmet, a thick Battle Dress Uniform, Knee and elbow protection, as well as holsters and other Molle accessories, the survivor is not only ready for zombies, but for those pesky raiders and hostile survivors. The major downside of this military gear is that it is really hard to find. Usually only military personel have access to this kind of gear. If a group of survivors were to take refuge in a military installation, then this gear might be accessable to them.
  &lt;/div&gt;&lt;/td&gt;
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MOLLE vests and Plate Carriers are standard issue for any US soldier. They come in many forms and in many different camoflage patterns. Plate Carriers are not only good protection from zombies, but also serve an additional purpose, as they are modular and can be adapted for many different purposes. An ideal Plate Carrier would have atleast 4 dual mag pouches for AR15/AKM magazines as well as 2 dual mag pouches for SMG/Pistol Mags. Other good pouches would be a 2-way radio pouch as well as a Med Kit pouch. Other pouches can be added to store Misc. items that survivors may find usefull. As for protection, the most plate carriers protect the center mass of a person and some also have a groin cover which protects the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;genitalia, &lt;/span&gt;and shoulder flaps as well as a thick polymer neck collar that protects the neck from zombies scratching or biting that area. To protect against the blunt force trauma that larger rounds produce on impact, inserts for Ceramic or Fiberglass tiles are built in; these tiles are designed to take most of the trauma and even add more ballistic resistance considering that a solid surface is more likely to survive impact then a soft flexible surface. When combined with a Police or Military PASGT helmet, a thick Battle Dress Uniform, Knee and elbow protection, as well as holsters and other Molle accessories, the survivor is not only ready for zombies, but for those pesky raiders and hostile survivors. The major downside of this military gear is that it is really hard to find. Usually only military personel have access to this kind of gear. If a group of survivors were to take refuge in a military installation, then this gear might be accessable to them.
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Riot gear ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Riot gear ===&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Sat, 12 Dec 2009 21:28:20 GMT</pubDate>			<dc:creator>67.182.12.92</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Armour</comments>		</item>
		<item>
			<title>User talk:64.130.155.162</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:64.130.155.162&amp;diff=7692&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:500 B.C., Africa]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
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Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 06:44, 2009 December 9&lt;/div&gt;</description>
			<pubDate>Wed, 09 Dec 2009 06:44:02 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:64.130.155.162</comments>		</item>
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			<title>500 B.C., Africa</title>
			<link>http://zombie.wikia.com/index.php?title=500_B.C.,_Africa&amp;diff=7691&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;See also:&amp;#32;&lt;/span&gt;  the ZOMBIES are to exactly attack again in july 2010&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:43, December 9, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{zombie survival guide}}&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{zombie survival guide}}&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{Creative commons non-commercial}}&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Wed, 09 Dec 2009 06:43:11 GMT</pubDate>			<dc:creator>64.130.155.162</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:500_B.C.,_Africa</comments>		</item>
		<item>
			<title>Types of Zombies</title>
			<link>http://zombie.wikia.com/index.php?title=Types_of_Zombies&amp;diff=7690&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:43, December 8, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Be careful when around some zombie infested areas, as some of them had become infected track runners.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Be careful when around some zombie infested areas, as some of them had become infected track runners.&lt;/div&gt;&lt;/td&gt;
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Just hope that you can keep the same pace as your survivors when running, or the ones chasing after you would catch up. Because the infection altered their legs, the zombies can rech up to speeds of a gold medal track runner. Because of their speed, it'll be more likely for them to jump or climb over fences much more easier. If you have a gun and a perfect aim, take out their legs while &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/span&gt;running to disable them.
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Just hope that you can keep the same pace as your survivors when running, or the ones chasing after you would catch up. Because the infection altered their legs, the zombies can rech up to speeds of a gold medal track runner. Because of their speed, it'll be more likely for them to jump or climb over fences much more easier. If you have a gun and a perfect aim, take out their legs while &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;they're &lt;/span&gt;running to disable them.
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another thing for brainy zombies, make sure your not leaving any loaded guns behind. If a zombie were to find one, and smart enough to handle it(most likely by accidentally pulling the trigger), they would be a much bigger problem.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another thing for brainy zombies, make sure your not leaving any loaded guns behind. If a zombie were to find one, and smart enough to handle it(most likely by accidentally pulling the trigger), they would be a much bigger problem.&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Tue, 08 Dec 2009 22:43:46 GMT</pubDate>			<dc:creator>86.20.233.38</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Types_of_Zombies</comments>		</item>
		<item>
			<title>User talk:82.47.63.8</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:82.47.63.8&amp;diff=7689&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:Terrain in Undead Warfare]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
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Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 22:31, 2009 December 8&lt;/div&gt;</description>
			<pubDate>Tue, 08 Dec 2009 22:31:05 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:82.47.63.8</comments>		</item>
		<item>
			<title>Terrain in Undead Warfare</title>
			<link>http://zombie.wikia.com/index.php?title=Terrain_in_Undead_Warfare&amp;diff=7688&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Oceans:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:30, December 8, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Oceans===&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;===Oceans===&lt;/div&gt;&lt;/td&gt;
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as zombies do not need oxygen, being stranded on a boat is one of the worst places to survive, with the wrong boat there is no escape and limited supply
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as zombies do not need oxygen, being stranded on a boat is one of the worst places to survive, with the wrong boat there is no escape and limited supply&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/span&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;One of the pluses to the Ocean are islands, however this doesn't mean every island in the ocean is habitable (rocky infertile islands) however they are isolated and zombies can't swim.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:The Zombie Survival Guide]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:The Zombie Survival Guide]]&lt;/div&gt;&lt;/td&gt;
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			<pubDate>Tue, 08 Dec 2009 22:30:35 GMT</pubDate>			<dc:creator>82.47.63.8</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Terrain_in_Undead_Warfare</comments>		</item>
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			<title>User talk:69.26.64.124</title>
			<link>http://zombie.wikia.com/index.php?title=User_talk:69.26.64.124&amp;diff=7687&amp;oldid=prev</link>
			<description>&lt;p&gt;welcoming new contributor&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Welcome==&lt;br /&gt;
Hi, welcome to Zombiepedia. Thanks for your edit to the [[:Types of Zombies]] page.&lt;br /&gt;
&lt;br /&gt;
'''[[Special:Userlogin|Please sign in and create a user name]]'''. It's an easy way to keep track of your contributions and helps you communicate with the rest of the community.&lt;br /&gt;
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Please leave a message on [[User talk:Uberfuzzy|my talk page]] if I can help with anything! -- [[User:Uberfuzzy|Uberfuzzy]] ([[User_talk:Uberfuzzy|Talk]]) 18:12, 2009 December 7&lt;/div&gt;</description>
			<pubDate>Mon, 07 Dec 2009 18:12:02 GMT</pubDate>			<dc:creator>Wikia</dc:creator>			<comments>http://zombie.wikia.com/wiki/User_talk:69.26.64.124</comments>		</item>
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			<title>Types of Zombies</title>
			<link>http://zombie.wikia.com/index.php?title=Types_of_Zombies&amp;diff=7686&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;One of the main things to look out for in zombie invasions, are the two different types of undead.  When infected with the virus, sometimes the virus will alter parts of the body…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;One of the main things to look out for in zombie invasions, are the two different types of undead.&lt;br /&gt;
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When infected with the virus, sometimes the virus will alter parts of the body, such as the brain, arms, and most commonly; the legs.&lt;br /&gt;
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When the infection reaches the brain, after reanimation, this sometimes changes the zombies IQ from &amp;quot;dead zero&amp;quot; to a whomping &amp;quot;120&amp;quot;. When this happens, the zombies become problem solvers when they reach a barricaded area or trapped across a destroyed bridge.&lt;br /&gt;
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In barricaded areas, any zombie with a handy tool, such as a hammer, meat cleaver, or happening to be carrying an axe, if you seen the movie Land of the Dead, the alpha zombie would &amp;quot;order&amp;quot; them(a low grunt or growl) to hit a certain area, of where to hit, to allow access to the survivors. You'd be lucky if you left a few days before the zombies came.&lt;br /&gt;
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Be careful when around some zombie infested areas, as some of them had become infected track runners.&lt;br /&gt;
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Just hope that you can keep the same pace as your survivors when running, or the ones chasing after you would catch up. Because the infection altered their legs, the zombies can rech up to speeds of a gold medal track runner. Because of their speed, it'll be more likely for them to jump or climb over fences much more easier. If you have a gun and a perfect aim, take out their legs while their running to disable them.&lt;br /&gt;
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Another thing for brainy zombies, make sure your not leaving any loaded guns behind. If a zombie were to find one, and smart enough to handle it(most likely by accidentally pulling the trigger), they would be a much bigger problem.&lt;br /&gt;
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Keep this in mind when leaving a hideout: Don't leave any loaded guns behind. Doesn't matter if you think it's a crappy gun. DON'T&amp;amp;nbsp;LEAVE&amp;amp;nbsp;ANY&amp;amp;nbsp;BEHIND!!&lt;/div&gt;</description>
			<pubDate>Mon, 07 Dec 2009 18:11:21 GMT</pubDate>			<dc:creator>69.26.64.124</dc:creator>			<comments>http://zombie.wikia.com/wiki/Talk:Types_of_Zombies</comments>		</item>
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