Wikia

Zombiepedia

Improvised Weapons

Talk6
684pages on
this wiki

Redirected from Improvised Weaponry


Nuvola 50px import This page has subject matter that is highly disputed.

Discussion may be ongoing. Please view the Discussion page before making major edits. One the dispute is resolved, or tapers off, edits should be made freely.

Improvised Weapons are ordinary objects that aren't normally associated with violence or self defense turned lethal. There are two basic types of Improvised Weapons - found, and engineered. Found improvised weapons are used in their normal state, with little to no alterations required, such as a thick candlestick holder. Engineered improvised weapons require at least minor modification or planning. Traps comprised of unorthodox objects (such as the Falling Piano Trap in Zombieland) are always engineered improvised weapons.

This article will only include improvised weapons of substantial effectiveness. When evaluating a weapon's effectiveness, the most important factor is if it could be used to quickly penetrate a human skull, or decapitate. If it cannot, it is best to use it only as a way to slow a zombie down (or keep their mouth full/immobilized to prevent biting) to buy one's self more time to escape, or find a weapon that actually can penetrate or mostly remove an intact human head.

Contents

Melee Weapons Edit

The majority of seemingly good improvised melee weapons are actually poor for killing zombies. The human skull is very strong, and many substances that will fracture it with sufficient force are not made for such a thing. They may break after a few uses, be difficult to wield, or impractical to carry. It is wiser, and easier to find improvised weapons to use to keep distance and create obstacles between yourself and zombies. In an emergency, first find something to act as a liontamer's chair, or as a riot shield, before testing if a tennis racket or guitar will destroy the zombie's brain, which it will most likely not.

Many sturdy tools in a hardware store can double as a weapon capable of killing a zombie. Large hammers, axes, crowbars, machetes etc. Generally use something that crushes bone. A good rule of thumb is if you think it might break your toe if you dropped it on it from eye level, then it is a good solid weight, which is very important. Things like broomsticks, power saws, knives, and smaller/conventional hammers should not be depended on. Some sporting goods will also be sufficient.

Sports Equipment of many vareities are actually very useful in lethal use against the undead this includes Baseball Bats, Golfclubs, Hockey Sticks, Football Helmet and attire (for charging through and protection) and most infamous being the Cricket Bat, even Ice Skates can be used for swinging\throwing weapons because of the sharp blades on the bottoms.

Ranged Weapons Edit

Molotov Cocktail Edit

To kill a zombie with fire takes a very long time and an extremely hot fire, and zombies from the Dead Frontier game will only mutate with flame. One is unlikely to be able to produce that in the quantity to make it an effective plan, but Molotov Cocktails (high proof alcohol or other flammable liquid in a glass container, with a flaming rag attached) can be a good catalyst for a sophisticated improvised trap. Cocktails make good last-resort weapons if a group of zombies is alerted to your presence and all other weapons are spent. They can be used to burn down the area, along with the zombies, or simply to distract the undead from your presence. Molotov Cocktails have a reputation of backfiring on those with less than ample coordination or attention span. Zombies will always continue their pursuit towards their prey while lit on fire. This can easily spread fire to structures that a band of survivors cannot afford to lose, so use in fields, damp places, and other open areas such as sand-deserts are recommended. Extreme caution is advised when constructing and lighting.

Improvised FirearmsEdit

Every person caught off guard in the wake of a zombie apocalypse will likely be devoured but that still doesn't mean that you're automatically on the menu and so it is best to improvise a ranged weapon even if its not the most stunning. Be aware though improvise weapons are not always completely safe and since they are improvised... well they can't be expected have great quality or to last a long time, but it will serve as a surrogate for an under prepared survivor until they are able to scavenge a better weapon.

A "zip gun" is most commonly familiar as an improvised weapon, the essentials are a barrel and chamber. The barrel can consist of a smooth thin walled tube( be warned poorly fitted tubing can result in a backfire, poor accuracy, and bursting) that is best strapped to any material that can act as a handle (wood blocks, clay molds, etc.). The firng pin can consist of a rubber band to a sophisticated tubed spring with a pin that is pulled back, and with enough force will strike the primer of any bullet that can fit properly into the barrel of chamber (preferably low pressure cartridges such as .22 rimfire and 12-guage shotgun shells). "Zip guns" can range from improvised rifles to handguns to shotguns.

But if making one is too complicated it is best to go out and just buy a nail-gun instead. Nail guns are effective up to 50 yards but at such range the nails will have no penetrating power nor accuracy, so some slight modifications will need to be applied such as an improvised stock and stabilizer and sights. Nails and compressed gas will be needed as well.

Weapon Modification and Customization Edit

One example of a modified weapon can be found here.

The Dead Rising Games are a customized weapon gold mine weapons such as Knife Gloves, (hunting knives + boxing gloves) Paddlesaw, (boat oar + Chainsaws) Rocket Launcher, (pipes + fireworks) and a homemade Flamethrower (water gun + gasoline+ lighter)

Tape It Or Die.com showcases many, many different weapons you can make at home, with certain items and good ol' Duct Tape.

Weapon Modification is when one makes a deadly weapon from scratch.

Traps Edit

Ropes and Chains Edit

Useful if used correctly, a rope or a chain can slow a zombie or group of zombies dramaticaly. Simply tie or otherwise fasten both ends of a rope to a doorframe below knee level, and they will be tripped giving you time to escape, or finish off the prone zombie. Likewise, chains can be tied, or even spun and sent flying at a zombies legs to trip them up, and set them up for a killing blow. Ropes and chains are not deadly so use them only to slow Zombies down.

Deceased BarnaclesEdit

Dead or Dieing Barnacles may be set in certain areas. They will cut zombies into pieces and mutilate them.

Advertisement | Your ad here

Photos

Add a Photo
1,142photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki