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The Last of Us - Wallpaper

The Last of Us is an action-adventure survival horror video game developed by Naughty Dog and published by Sony Computer Entertainment. It was released for the PlayStation 3 in June 2013. Players control Joel, a smuggler tasked with escorting a teenage girl named Ellie across a post-apocalyptic United States. The Last of Us is played from a third-person perspective; players use firearms and improvised weapons, and can use stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. In the game's online multiplayer mode, up to eight players engage in co-operative and competitive gameplay.

Development of The Last of Us began in 2009, soon after the release of Naughty Dog's previous game, Uncharted 2: Among Thieves. The relationship between Joel and Ellie is the focus, with all other elements developed around it. Actors Troy Baker and Ashley Johnson portrayed Joel and Ellie respectively through voice and motion capture. Both assisted creative director Neil Druckmann with the development of the characters and story. The original score was composed and performed by Gustavo Santaolalla.

Following its announcement in December 2011, The Last of Us was widely anticipated. It was acclaimed for its characterization, subtext, exploration of the human condition, and depiction of female characters. The Last of Us became one of the best-selling PlayStation 3 games, selling over 1.3 million units in its first week and over eight million units within fourteen months. Considered to be one of the greatest video games of all time, it won year-end accolades, including multiple Game of the Year awards from several gaming publications, critics, and game award shows, making it one of the most awarded games in history.

After the game's release, Naughty Dog released several downloadable content additions; The Last of Us: Left Behind adds a new single-player campaign following Ellie and her best friend Riley. An enhanced edition of the original game, The Last of Us Remastered, was released for the PlayStation 4 in July 2014.[a] A sequel, The Last of Us Part II, was announced in December 2016. Set some years after the first game, the sequel is set for release in 2020.

Gameplay[]

The Last of Us is an action-adventure survival horror game played from a third-person perspective. Players traverse post-apocalyptic environments such as towns, buildings, and sewers to advance the story. Players use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. For most of the game, players control Joel, a man tasked with escorting a young girl, Ellie, across the United States; Ellie and other companions are controlled by the artificial intelligence. Players also control Ellie throughout the game's winter segment.

In combat, players can use long-ranged weapons, such as rifles, shotguns, and bows, and short-range weapons such as handguns and short-barreled shotgun. Players can scavenge limited-use melee weapons, such as pipes and baseball bats, and throw bottles and bricks to distract, stun, or attack enemies. Players can upgrade weapons at workbenches using collected items. Equipment such as health kits and Molotov cocktails can be found or crafted using collected items. Attributes such as the health meter and crafting speed can be upgraded by collecting pills and medicinal plants. Health can be recharged through the use of health kits.

Though players can attack enemies directly, they can also use stealth to attack undetected or sneak by them. "Listen Mode" allows players to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects. In the dynamic cover system, players crouch behind obstacles to gain a tactical advantage during combat. The game features periods without combat, often involving conversation between the characters. Players solve simple puzzles, such as using floating pallets to move Ellie, who is unable to swim, across bodies of water, and using ladders or dumpsters to reach higher areas. Story collectibles, such as notes, maps and comics, can be scavenged and viewed in the backpack menu.

The game features an artificial intelligence system by which hostile human enemies react to combat. If enemies discover the player, they may take cover or call for assistance, and can take advantage of players when they are distracted, out of ammunition, or in a fight. Player companions, such as Ellie, can assist in combat by throwing objects at threats to stun them, announcing the location of unseen enemies, or using a knife and pistol to attack enemies.

Multiplayer[]

The online multiplayer allows up to eight players to engage in competitive gameplay in recreations of multiple single-player settings. The game features three multiplayer game types: Supply Raid and Survivors are both team deathmatches, with the latter excluding the ability to respawn; Interrogation features teams investigating the location of the enemy team's lockbox, and the first to capture such lockbox wins. In every mode, players select a faction—Hunters (a group of hostile survivors) or Fireflies (a revolutionary militia group)—and keep their clan alive by collecting supplies during matches. Each match is equal to one day; by surviving twelve "weeks", players have completed a journey and can re-select their Faction. Killing enemies, reviving allies, and crafting items earn the player parts that can be converted to supplies; parts can also be scavenged from enemies' bodies. Players are able to carry more equipment by earning points as their clan's supplies grow. Players can connect the game to their Facebook account, which alters clan members' names and faces to match the players' Facebook friends. Players have the ability to customize their characters with hats, helmets, masks, and emblems.

Plot[]

In September 2013, an outbreak of a mutant Cordyceps fungus ravages the United States, transforming its human hosts into cannibalistic monsters known as infected. In the suburbs of Austin, Texas, Joel (Troy Baker) flees the chaos with his brother Tommy (Jeffrey Pierce) and daughter Sarah (Hana Hayes). As they flee, Sarah is shot by a soldier and dies in Joel's arms. In the twenty years that follow, most of civilization is destroyed by the infection. Survivors live in heavily policed quarantine zones, independent settlements, and nomadic groups. Joel works as a smuggler with his partner Tess (Annie Wersching) in the Boston, Massachusetts, quarantine zone. They hunt down Robert (Robin Atkin Downes), a black market dealer, to recover a stolen weapons cache. Before Tess kills him, Robert reveals that he traded the cache with the Fireflies, a rebel militia opposing the quarantine zone authorities.

The leader of the Fireflies, Marlene (Merle Dandridge), promises to double their cache in return for smuggling a teenage girl, Ellie (Ashley Johnson), to Fireflies hiding in the Boston capitol building outside the quarantine zone. Joel, Tess, and Ellie sneak out in the night, but after an encounter with a patrol, they discover Ellie is infected. Full infection normally occurs in under two days, but Ellie claims she was infected three weeks ago and that her immunity may lead to a cure. The trio make their way to their destination through hordes of infected, but find that the Fireflies there have been killed. Tess reveals she has been bitten by an infected; believing in Ellie's importance, Tess sacrifices herself against pursuing soldiers so Joel and Ellie can escape. Joel decides to find Tommy, a former Firefly, in the hope that he can locate the remaining Fireflies. With the help of Bill (W. Earl Brown), a smuggler who owes Joel a favor, they acquire a working vehicle. Driving into Pittsburgh, Pennsylvania, Joel and Ellie are ambushed by bandits and their car is wrecked. They ally with two brothers, Henry (Brandon Scott) and Sam (Nadji Jeter); after they escape the city, Sam is bitten by an infected, but hides it from the group. As his infection takes hold, Sam attacks Ellie, but Henry shoots him dead and commits suicide.

In the fall, Joel and Ellie finally find Tommy in Jackson, Wyoming, where he has assembled a fortified settlement near a hydroelectric dam with his wife Maria (Ashley Scott). Joel contemplates leaving Ellie with Tommy, but after she confronts him about Sarah, he decides to stay with her. Tommy directs them to a Fireflies enclave at the University of Eastern Colorado. They find the university abandoned, but learn that the Fireflies have moved to a hospital in Salt Lake City, Utah. They are attacked by bandits and Joel is severely wounded. During the winter, Ellie and Joel shelter in the mountains. Joel is on the brink of death and relies on Ellie to care for him. Hunting for food, Ellie encounters David (Nolan North) and James (Reuben Langdon), scavengers willing to trade medicine for food; David reveals that the university bandits Ellie and Joel killed were part of his group. Ellie manages to lead David's group away from Joel, but is eventually captured; David intends to recruit her into his cannibal group. She escapes after killing James, but David corners her in a burning restaurant. Meanwhile, Joel recovers from his wounds and sets out to find Ellie. He reaches Ellie as she kills David; Joel consoles her before they flee.

In the spring, Joel and Ellie arrive in Salt Lake City and are captured by a Firefly patrol. In the hospital, Marlene tells Joel that Ellie is being prepared for surgery: in hope of producing a vaccine for the infection, the Fireflies must remove the infected portion of Ellie's brain, which will kill her. Unwilling to let Ellie die, Joel battles his way to the operating room and carries the unconscious Ellie to the parking garage. He is confronted by Marlene, whom he shoots and kills to prevent the Fireflies from pursuing them. On the drive out of the city, Joel claims that the Fireflies had found many other immune people but were unable to create a cure, and that they have stopped trying. On the outskirts of Tommy's settlement, Ellie reveals that she was not alone when she was infected and expresses hersurvivor guilt. At her insistence, Joel swears his story about the Fireflies is true.

Adaptions[]

A four-issue comic book miniseries, titled The Last of Us: American Dreams, was published by Dark Horse Comics from April to July 2013. Written by Druckmann and illustrated by Faith Erin Hicks, the comics serve as a prequel to the game, chronicling the journey of a younger Ellie and Riley.

On March 6, 2014, Sony announced that Screen Gems will distribute a film adaptation of The Last of Us, written by Druckmann and produced by Sam Raimi. By January 2015, Druckmann had written the script's second draft, and performed a read-through with some actors. Very little work occurred following this, as Druckmann stated in April 2016 that the film had entered development hell. On November 15, 2016, Raimi told IGN that the film was at a standstill after Sony had a disagreement with Druckmann. On July 28, 2014, the cast of the game performed a live reading of selected scenes in Santa Monica, California, with live music by Santaolalla. The performance was hosted and directed by Druckmann, with graphics by Alex Hobbs. Game of Thrones actress Maisie Williams expressed enthusiasm in playing Ellie, and was in talks with both Druckmann and Raimi to take the role.

On January 13th, 2023, HBO released the critically acclaimed TV series adaptation.

Prequel[]

In 2014, a prequel DLC to the game, Left Behind, was released for download (and later included in new editions of the main game). In the game, the player takes control of Ellie as its narrative switches between events in the midst of the main game (during a period when Ellie has to protect Joel as he recovers from injuries) and events of several months earlier when Ellie and a friend, Riley, explore and take refuge in a shopping mall. Aside from fleshing out the events of the main game, the DLC expands Ellie's backstory; among other things, it establishes that she is LGBTQ.

Sequel[]

In February 2014, Druckmann said the possibility of a sequel was "about 50/50", and the team needed to find a story "really worth telling, and that's not repeating itself". In July 2014, community strategist Arne Meyer said that not considering a sequel "would be a disservice" to the studio and the fans. In June 2015, discussing his future with Naughty Dog on a Q&A panel, actor Nolan North mentioned: "I know they're doing a Last of Us 2"; Druckmann later responded to these comments, stating that a small team at Naughty Dog had explored ideas and begun building prototypes relating to a sequel, but were interrupted when the team shifted development to Uncharted 4: A Thief's End, which was eventually released on May 10, 2016.

At the PlayStation Experience event on December 3, 2016, a sequel titled The Last of Us Part II was announced to be in early development. The game's first trailer revealed the return of Ellie and Joel, and takes place about five years after the first game; players will assume control of Ellie. Santaolalla will return to compose the game's music, and Druckmann will return to write the story, alongside Halley Gross; Straley will not return as game director. In the summer of 2019 it was confirmed that the sequel will be released in early 2020.

Depiction of Infected[]

The concept of the infected came from when one of the game creators watched a clip from BBC's hit documetary, Planet Earth, regarding the lifecycle of a parasitic fungus, called the cordyceps. Which is able to control an infected ant to search for a suitable spot for the fungus to grow and spread its spores.

Overview[]

The Infected are the result of a sudden outbreak of a mutant Cordyceps fungus that now affects human beings as opposed to merely insects. The fungus reportedly originated in South American crops; various newspapers in the prologue support this claim. The fungus infects the human brain, growing mycelium inside the brain tissue and killing the brain's cells. This erases their memories and drives them insane, modifying their instincts to seek no goal other than spreading the spores to others. Eventually, the fungus kills its host, and will then grow out of the host's body to spread spores.

Stages of infection[]

Runners[]

Runners are the first and weakest stage of the Infected who have just recently entered their transformation. People who have been infected will enter this stage within 1-2 days with increased irritability and hostility towards others being a key symptom. Since the eyes are first targeted by the fungus, Runners have poor eyesight, but maintain some human characteristics. For example, their moans are still human, just like their overall appearance. A way to tell them apart from normal survivors is their glowing orange eyes. They also stay in a hunched position when motionless or when moving around passively, unlike normal survivors. Their body language is sluggish while they are passive, suggesting they are resisting the fungus's influence, albeit usually in vain. Sometimes they do not attack at all, even when non-infected individuals are right in front of them. These non-aggressive Runners will only attack if attacked first or when an object is thrown at or near them, thus losing control. They will also become aggressive if a non-infected individual is extremely close in front of them. Much like sneezing, the urge to attack after such interactions happens involuntarily and unwillingly by the host. Runners are confirmed to be able to attack in packs, flailing their arms in attempts to trample the survivor.[2]

Stalkers[]

Stalkers are the second stage of the infection. They have the vision and speed of Runners, with the ferocity of Clickers. The most notable physical traits that define the Stalkers are the distinct croaking noises they make, the beginning of fungal growths on the head and face with only one eye left, the development of pseudo-echolocation, and their discretion upon spotting a victim at a distance. They will strafe and take cover, eventually closing in on the victim, hence the name "Stalker". Up close, Stalkers are very aggressive and will charge directly at the victim. Stage 2 may take place anywhere between a week to a month after the start of the infection (Stage 1) and last up to a year (Stage 3).[6]

Their strength is equal to a fit human being, as their attacks can interrupt actions made by the player. Although their grab attack can be shaken off, it will still result in an instant death from blood loss/infection if the Stalker succeeds with the attack.

According to the Stages of Infection collectible, the modus operandi of a Stalker is to "hide and ambush victims." The collectible implores readers to check their surroundings, but no other information is provided.[7] Their croaking may be heard from a distance in various areas, but it only serves as ambiance rather than a threat.

Clickers[]

Clickers are the third stage of the Infected and take roughly a year to reach this stage of infection.[6] They have had prolonged exposure to the fungus, and now possess strength that significantly surpasses the average human. This makes them deadlier, but at the price of being completely blind due to fungal infection taking over their face. However, Clickers are able to maneuver through areas by utilizing echolocation, which produces noticeable clicking/screeching noises to locate sources of sound, hence their name. Like Runners, Clickers can sometimes be found in a passive state.

Clickers appear less human than Runners and Stalkers, with faces that are completely skewed and scarred by fungus developed from their infected brains. The fungal plates have apparently adapted to keep the host/pathogen alive and able to spread, as a direct shot to the face with a powerful weapon such as a revolver will more often than not just break off a chunk of the mold, leaving the Clicker's brain unharmed but exposing the victim's face and rendering them able to see once again (until the fungus regrows). Clickers are dangerous and much more aggressive than Runners, and like Stalkers, they no longer resist the fungus because their humanity has been completely eliminated. They seem to have enhanced strength, as they can overwhelm and kill Joel if grappled and always succeed if attacking other humans, like the group at the mountain plaza. Clickers also possess what seems like very high intelligence, never leaving an area when they have heard prey run by them, and will constantly check every available nook and cranny to locate the source of the sound with little regard to give up on the task at hand.

Bloaters[]

Bloaters are the fourth, rarest, and most dangerous stage of infection as they take the longest to develop, taking years to reach this stage.[8] They are covered in thick fungus that effectively acts as armor. Because of this protective covering, they can withstand multiple hits from weapons such as the Shotgun and Hunting Rifle, and even hatchets and machetes making them extremely tough to eliminate. Bloaters are extremely aggressive, but are rather slow-moving, making them more predictable than other infected. Like Clickers, Bloaters 'see' using echolocation to locate and trap a survivor. Because the fungus has completely deformed their face and blinded them, their echolocation is a lot less refined than the Clickers. If a Bloater grabs a survivor, it will violently rip their jaw apart through brute strength, or grab the player's head and smash it, killing them instantly. There is no way for the player to defend themselves if grabbed - the result is an instant kill. Bloaters throw sacks of mycotoxin, which explode on impact, spraying the target with the toxin. The mycotoxin will hurt the player over time, so it is recommended to avoid these deadly clouds.

Trivia[]

  • The Ophiocordyceps unilateralis disease was depicted in another zombie related work, The Girl With All The Gifts.
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